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Beyond Medusa's Gate

STEP INTO THE ANIMUS: GREECE 445 B.C.

Find yourself in an age of eloquent philosophers, merciless gods and death-promising oracles.

Somewhere on the Peloponnese peninsula, in a vast Aegean coastal cave, an old artefact has been hidden. It could be the Argo, the legendary ship of the Argonauts...

Using the Animus simulation program, and our database of recorded genetic memories, we will send you back to Greece.

Find the ship, if it exists...

2 or 4 players. Mission Length 50-70 minutes approx. £26 per player.

Play at Home Escape Games

We love escape rooms, but sometimes we want to experience the thrill fo puzzle solving and story telling over a glassof wine, or with the kids. Exit Games and Adventure Games are what we turn to. These games are escape rooms in a box, to be played at home with friends and families. The time element is much more relaxed and games can take a more organic path as you solve clues and riddles on your way to victory.

 

Arvi Virtual Reality Escape Adventures

Jump into some of the most exciting and challenging VR Escape Rooms available and discover interactive and adventurous scenarios. Arvi games have something for everyone. If you're into complex puzzles, a fan of cutting-edge technology, or just love escape rooms, Arvi games deliver an exhilarating adventure experience.

Escape The Lost Pyramid

STEP INTO THE ANIMUS: FEBRUARY 1928


An expedition led by Sir Beldon Frye disappears somewhere in the Sinai Peninsula. A team of four explorers and a dozen local porters were looking for the Lost Pyramid of Nebka...or more precisely, "something" that should have been there. They were never seen again.

 

Using the simulation reconstructed from their DNA memory, your team will put themselves in the shoes of the explorers. Find out what happened to the expedition, and more importantly, locate what they were looking for.

2 or 4 players. Mission Length 50-70 minutes approx. £26 per player.

House of Fear

YOU'VE ENTERED, BUT CAN YOU ESCAPE?


Night. An abandoned cabin in the woods. From the looks of it the house has long since been abandoned, but is that really the case?

 

Foolishly you've entered, and you're certainly not alone. No electricity, no phone, no help.

 

Will you escape the House of Fear?

 

STRICTLY ADULTS ONLY

2, 3 or 4 players. Mission Length 50-70 minutes approx. £26 per player.

Sanctum

WHAT LIES BENEATH THE OLD MONASTORY?

There are dark places in the world you should stay away from; these are the places where all your fears come true.

 

You’ve received a letter from an old friend requesting help investigating missing people in the surrounding forests.

Be careful, because you will risk not just your lives, but also your souls in an old abandoned monastery - this dark sanctuary hides terrible secrets.

STRICTLY ADULTS ONLY

2, 3 or 4 players. Mission Length 50-70 minutes approx. £26 per player.

CyberPunk

It’s the beginning of the 22nd century.

Society has collapsed amid rapid technological progress. People are extensively modifying their own bodies.

Corporations war with one another over data; the most valuable commodity on the market.

Your group of cyborgs has decided to steal some rare data from the archives of an influential corporation. You must get to the archives and download the stack memory.

But it won’t be easy.

2, 3 or 4 players. Mission Length 50-70 minutes approx. £26 per player.